Compare commits
5 Commits
Author | SHA1 | Date | |
---|---|---|---|
4d5ef5fa63 | |||
010cf6534b | |||
14a988baa5 | |||
d90c41565e | |||
fdf2adf3c9 |
BIN
BenedekLaszlo_IH1RZJ.blend
Normal file
BIN
BenedekLaszlo_IH1RZJ.blend
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Binary file not shown.
@ -4,13 +4,14 @@
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>Benedek László - IH1RZJ - első beadandó: Lego Batman</title>
|
||||
<title>Benedek László - IH1RZJ - masodik beadandó: Lego Batman</title>
|
||||
<script async src="./dist/es-module-shims.js"></script>
|
||||
<script type="importmap">
|
||||
{
|
||||
"imports": {
|
||||
"three": "./js-r167/build/three.module.min.js",
|
||||
"TrackballControls": "./js-r167/examples/jsm/controls/TrackballControls.js"
|
||||
"TrackballControls": "./js-r167/examples/jsm/controls/TrackballControls.js",
|
||||
"OBJLoader": "./js-r167/examples/jsm/loaders/OBJLoader.js"
|
||||
}
|
||||
}
|
||||
</script>
|
||||
@ -35,11 +36,16 @@
|
||||
<script type="module">
|
||||
import * as THREE from "three";
|
||||
import { TrackballControls } from "TrackballControls";
|
||||
import { OBJLoader } from "OBJLoader";
|
||||
|
||||
class SceneLoader {
|
||||
static FromJson(data) {
|
||||
let _scene = new THREE.Scene();
|
||||
|
||||
let geometries = {};
|
||||
let materials = {};
|
||||
let objects = {};
|
||||
|
||||
const geometryTypes = {
|
||||
"CircleGeometry": THREE.CircleGeometry,
|
||||
"PlaneGeometry": THREE.PlaneGeometry,
|
||||
@ -51,54 +57,109 @@
|
||||
};
|
||||
|
||||
const materialTypes = {
|
||||
"MeshBasicMaterial": THREE.MeshBasicMaterial
|
||||
"MeshBasicMaterial": THREE.MeshBasicMaterial,
|
||||
"MeshLambertMaterial": THREE.MeshLambertMaterial,
|
||||
"MeshPhongMaterial": THREE.MeshPhongMaterial,
|
||||
"MeshStandardMaterial": THREE.MeshStandardMaterial
|
||||
};
|
||||
|
||||
let geometries = {};
|
||||
let materials = {};
|
||||
let meshes = {};
|
||||
|
||||
for (let [key, value] of Object.entries(data.geometries)) {
|
||||
geometries[key] = new geometryTypes[value.type](...value.options);
|
||||
}
|
||||
|
||||
for (let [key, value] of Object.entries(data.materials)) {
|
||||
materials[key] = new materialTypes[value.type](value.options);
|
||||
if (value.texture) {
|
||||
materials[key].map = new THREE.TextureLoader().load(value.texture.path);
|
||||
if (value.texture.repeat == true) {
|
||||
materials[key].map.wrapS = THREE.RepeatWrapping;
|
||||
materials[key].map.wrapT = THREE.RepeatWrapping;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function createMesh(data) {
|
||||
let mesh;
|
||||
function createObject(data, name) {
|
||||
const objectConstructors = {
|
||||
"empty": data => new THREE.Object3D(),
|
||||
"OBJ": data => {
|
||||
let empty = new THREE.Object3D();
|
||||
let loader = new OBJLoader();
|
||||
loader.load(
|
||||
data.url,
|
||||
result => {
|
||||
result.traverse(element => {
|
||||
if (element instanceof THREE.Mesh) {
|
||||
element.material = materials[data.material];
|
||||
if (data.castShadow) element.castShadow = data.castShadow;
|
||||
if (data.receiveShadow) element.receiveShadow = data.receiveShadow;
|
||||
empty.add(element);
|
||||
}
|
||||
})
|
||||
});
|
||||
return empty;
|
||||
},
|
||||
"Mesh": data => new THREE.Mesh(geometries[data.geometry], materials[data.material]),
|
||||
"LineSegments": data => new THREE.LineSegments(geometries[data.geometry], materials[data.material]),
|
||||
|
||||
"AmbientLight": data => new THREE.AmbientLight(data.color ? data.color : 0xffffff, data.intensity ? data.intensity : 1),
|
||||
"PointLight": data => {
|
||||
let object = new THREE.PointLight(data.color ? data.color : 0xffffff, data.intensity ? data.intensity : 1);
|
||||
object.distance = data.distance ? data.distance : 100;
|
||||
return object;
|
||||
},
|
||||
"SpotLight": data => {
|
||||
let object = new THREE.SpotLight(data.color ? data.color : 0xffffff, data.intensity ? data.intensity : 1);
|
||||
object.angle = THREE.MathUtils.degToRad(data.angle ? data.angle : 45);
|
||||
if (data.position) object.position.set(...data.position);
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||||
object.target = objects[data.target];
|
||||
object.distance = data.distance ? data.distance : 100;
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||||
return object;
|
||||
},
|
||||
"DirectionalLight": data => {
|
||||
let object = new THREE.DirectionalLight(data.color ? data.color : 0xffffff, data.intensity ? data.intensity : 1);
|
||||
if (data.position) object.position.set(...data.position);
|
||||
object.target = objects[data.target];
|
||||
object.distance = data.distance ? data.distance : 100;
|
||||
object.shadow.camera.left = -50;
|
||||
object.shadow.camera.right = 50;
|
||||
object.shadow.camera.bottom = -50;
|
||||
object.shadow.camera.top = 50;
|
||||
return object;
|
||||
},
|
||||
"HemisphereLight": data => new THREE.HemisphereLight(data.color ? data.color : 0xffffff, data.groundColor ? data.groundColor : 0x00ff00, data.intensity ? data.intensity : 1),
|
||||
|
||||
"PointLightHelper": data => new THREE.PointLightHelper(objects[data.target], data.sphereSize ? data.sphereSize : 5),
|
||||
"SpotLightHelper": data => new THREE.SpotLightHelper(objects[data.target]),
|
||||
"DirectionalLightHelper": data => new THREE.DirectionalLightHelper(objects[data.target], data.planeSize ? data.planeSize : 10),
|
||||
"HemisphereLightHelper": data => new THREE.HemisphereLightHelper(objects[data.target], data.sphereSize ? data.sphereSize : 5),
|
||||
"AxesHelper": data => new THREE.AxesHelper(data.helperSize ? data.helperSize : 10),
|
||||
"ArrowHelper": data => new THREE.ArrowHelper(...(data.direction ? data.direction : [1, 0, 0]), ...(data.origin ? data.origin : [0, 0, 0]), data.length ? data.length : 10, data.color ? data.color : 0xff00ff),
|
||||
"ShadowCameraHelper": data => new THREE.CameraHelper(objects[data.target].shadow.camera),
|
||||
};
|
||||
|
||||
// create object
|
||||
let type = data.type ? data.type : "Mesh";
|
||||
let object = (objects[name] = objectConstructors[type](data));
|
||||
|
||||
switch (type) {
|
||||
case "empty":
|
||||
mesh = new THREE.Object3D();
|
||||
break;
|
||||
case "Mesh":
|
||||
mesh = new THREE.Mesh(geometries[data.geometry], materials[data.material]);
|
||||
break;
|
||||
case "LineSegments":
|
||||
mesh = new THREE.LineSegments(geometries[data.geometry], materials[data.material]);
|
||||
break;
|
||||
default:
|
||||
throw "unknown mesh type";
|
||||
}
|
||||
|
||||
if (data.position) mesh.position.set(...data.position);
|
||||
if (data.rotation) mesh.rotation.set(...Array.from(data.rotation, x => THREE.MathUtils.degToRad(x)));
|
||||
if (data.scale) mesh.scale.set(...data.scale);
|
||||
if (data.position) object.position.set(...data.position);
|
||||
if (data.rotation) object.rotation.set(...Array.from(data.rotation, x => THREE.MathUtils.degToRad(x)));
|
||||
if (data.scale) object.scale.set(...data.scale);
|
||||
if (data.castShadow) object.castShadow = data.castShadow;
|
||||
if (data.receiveShadow) object.receiveShadow = data.receiveShadow;
|
||||
if (data.animation) object.animation = data.animation;
|
||||
|
||||
// add children to parent
|
||||
if (data.children) {
|
||||
for (let [key, value] of Object.entries(data.children)) {
|
||||
mesh.add(createMesh(value));
|
||||
object.add(createObject(value, key));
|
||||
}
|
||||
}
|
||||
|
||||
return mesh;
|
||||
return object;
|
||||
}
|
||||
|
||||
for (let [key, value] of Object.entries(data.meshes)) {
|
||||
_scene.add(meshes[key] = createMesh(value));
|
||||
for (let [key, value] of Object.entries(data.objects)) {
|
||||
_scene.add(createObject(value, key));
|
||||
}
|
||||
|
||||
return _scene;
|
||||
@ -106,20 +167,23 @@
|
||||
};
|
||||
|
||||
const fov = 75;
|
||||
const near = 0.01;
|
||||
const far = 1000;
|
||||
const near = 0.1;
|
||||
const far = 10000;
|
||||
const rotateSpeed = 5.0;
|
||||
const panSpeed = 1.0;
|
||||
|
||||
let canvas, renderer, scene, camera, controls;
|
||||
const loop = true;
|
||||
|
||||
init().then(animate());
|
||||
let canvas, renderer, scene, camera, controls, clock;
|
||||
|
||||
init().then(loop && animate());
|
||||
|
||||
async function init() {
|
||||
canvas = document.querySelector("#canvas");
|
||||
renderer = new THREE.WebGLRenderer({ antialias: true, canvas: canvas, alpha: true });
|
||||
renderer.shadowMap.enabled = true;
|
||||
renderer.setSize(window.innerWidth, window.innerHeight);
|
||||
renderer.setClearColor(0xadadad);
|
||||
renderer.setClearColor("black");
|
||||
|
||||
camera = new THREE.PerspectiveCamera(fov, window.innerWidth / window.innerHeight, near, far);
|
||||
camera.position.set(0, 10, 50);
|
||||
@ -128,12 +192,16 @@
|
||||
controls.rotateSpeed = rotateSpeed;
|
||||
controls.panSpeed = panSpeed;
|
||||
|
||||
clock = new THREE.Clock();
|
||||
|
||||
scene = await fetch("scene.json")
|
||||
.then((response) => response.json())
|
||||
.catch(reason => console.log(`fetch failed: ${reason}`))
|
||||
.then((json) => SceneLoader.FromJson(json));
|
||||
|
||||
window.addEventListener("resize", handleWindowResize, false);
|
||||
|
||||
render();
|
||||
}
|
||||
|
||||
function handleWindowResize() {
|
||||
@ -149,6 +217,19 @@
|
||||
function animate() {
|
||||
requestAnimationFrame(animate);
|
||||
controls.update();
|
||||
|
||||
let delta = clock.getDelta();
|
||||
let time = clock.getElapsedTime();
|
||||
|
||||
scene.traverse((element)=>{
|
||||
if (element.animation) {
|
||||
(() => {
|
||||
eval(element.animation);
|
||||
})
|
||||
.call({ element: element, delta: delta, time: time });
|
||||
}
|
||||
})
|
||||
|
||||
render();
|
||||
}
|
||||
|
||||
|
57
BenedekLaszlo_IH1RZJ.txt
Normal file
57
BenedekLaszlo_IH1RZJ.txt
Normal file
@ -0,0 +1,57 @@
|
||||
# Blender modellezési lépések
|
||||
|
||||
1. Default Cube kitörlése
|
||||
2. Referenciaképek importálása
|
||||
3. Láb modellje
|
||||
- új cube mesh
|
||||
- referenciához igazítom (move, scale)
|
||||
- loopcut, extrude -> láb fuggőleges része
|
||||
- új cylinder mesh -> láb teteje
|
||||
- cylinder aljának törlése
|
||||
- cylinder és a láb többi részének összekötése új face-ek létrehozásával
|
||||
- origin áthelyezése
|
||||
- modell duplikálása és tükrözése -> másik láb
|
||||
4. Test modellje
|
||||
- új cube mesh, de csak a test egyik oldalához
|
||||
- referenciához igazítás
|
||||
- mirror modifier
|
||||
- felső lap scale
|
||||
- élek lekerekítése
|
||||
5. Kar modellje
|
||||
- új uv sphere mesh
|
||||
- aljának törlése
|
||||
- alsó körív extrude, könyöknél újabb extrude és forgatás
|
||||
- könyöknél lekerekítés
|
||||
- henger végének lezárása új face-el
|
||||
- duplikálás és tükrözés
|
||||
6. Kéz modellje
|
||||
- új cylinder mesh
|
||||
- scale, rotate, move
|
||||
- új cylinder a maroknak
|
||||
- inset
|
||||
- duplikálás és tükrözés
|
||||
7. Fej modellje
|
||||
- új cylinder mesh
|
||||
- extrude és scale a referencia követésével
|
||||
- lekerekítés
|
||||
8. Sisak modellje
|
||||
- új sphere mesh
|
||||
- félbevágom és tükrözöm modifierrel
|
||||
- scale
|
||||
- proportional editing referencia alapján
|
||||
- extrude az orrnál
|
||||
- knife tool -> szem kivágása
|
||||
- szem inset és extrude
|
||||
- száj kivágása knide toollal
|
||||
- subdivision surface
|
||||
9. Köpeny modellje
|
||||
- új plain mesh
|
||||
- knife tool -> referencia körbevágása
|
||||
- remesh, solidify, subdivision modifier
|
||||
- pinning vertex group a nyak körül
|
||||
- collision a testre
|
||||
- cloth simulation
|
||||
10. Fények hozzáadása
|
||||
11. Materialok beállítása
|
||||
12. Kamera beállítása
|
||||
13. Póz beállítása
|
3801
batman.obj
Normal file
3801
batman.obj
Normal file
File diff suppressed because it is too large
Load Diff
497
scene.json
497
scene.json
@ -1,5 +1,12 @@
|
||||
{
|
||||
"geometries": {
|
||||
"ground": {
|
||||
"type": "PlaneGeometry",
|
||||
"options": [
|
||||
200,
|
||||
200
|
||||
]
|
||||
},
|
||||
"feet": {
|
||||
"type": "BoxGeometry",
|
||||
"options": [
|
||||
@ -97,46 +104,89 @@
|
||||
}
|
||||
},
|
||||
"materials": {
|
||||
"purple_frame": {
|
||||
"type": "MeshBasicMaterial",
|
||||
"options": {
|
||||
"color": "rgb(255, 0, 255)",
|
||||
"wireframe": true
|
||||
}
|
||||
},
|
||||
"black": {
|
||||
"type": "MeshBasicMaterial",
|
||||
"type": "MeshStandardMaterial",
|
||||
"options": {
|
||||
"color": "rgb(0, 0, 0)",
|
||||
"wireframe": false
|
||||
"roughness": 0.1
|
||||
}
|
||||
},
|
||||
"white_frame": {
|
||||
"type": "MeshBasicMaterial",
|
||||
"yellow": {
|
||||
"type": "MeshStandardMaterial",
|
||||
"options": {
|
||||
"color": "rgb(255, 255, 255)",
|
||||
"wireframe": true
|
||||
"color": "rgb(253, 255, 0)",
|
||||
"roughness": 0.1,
|
||||
"metalness": 1
|
||||
}
|
||||
},
|
||||
"blue": {
|
||||
"type": "MeshStandardMaterial",
|
||||
"options": {
|
||||
"color": "rgb(80, 92, 124)",
|
||||
"roughness": 0.1
|
||||
}
|
||||
},
|
||||
"dark_blue": {
|
||||
"type": "MeshStandardMaterial",
|
||||
"options": {
|
||||
"color": "rgb(40, 46, 60)",
|
||||
"roughness": 0.1
|
||||
}
|
||||
},
|
||||
"skin": {
|
||||
"type": "MeshBasicMaterial",
|
||||
"type": "MeshStandardMaterial",
|
||||
"options": {
|
||||
"color": "rgb(246, 215, 179)",
|
||||
"wireframe": false
|
||||
"roughness": 0.6
|
||||
}
|
||||
},
|
||||
"ground": {
|
||||
"type": "MeshStandardMaterial",
|
||||
"options": {
|
||||
"color": "rgb(94, 85, 56)",
|
||||
"roughness": 0.8
|
||||
},
|
||||
"texture": {
|
||||
"path": "textures/mud.jpg",
|
||||
"repeat": true
|
||||
}
|
||||
},
|
||||
"moon": {
|
||||
"type": "MeshBasicMaterial",
|
||||
"options": { },
|
||||
"texture": {
|
||||
"path": "textures/moon.jpg"
|
||||
}
|
||||
}
|
||||
},
|
||||
"meshes": {
|
||||
"objects": {
|
||||
"batman_logo": {
|
||||
"type": "OBJ",
|
||||
"url": "batman.obj",
|
||||
"material": "yellow",
|
||||
"position": [
|
||||
0,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"scale": [
|
||||
10,
|
||||
10,
|
||||
10
|
||||
],
|
||||
"castShadow": true,
|
||||
"animation": "element.rotation.y += delta"
|
||||
},
|
||||
"batman": {
|
||||
"children": {
|
||||
"hip": {
|
||||
"castShadow": true,
|
||||
"geometry": "hip",
|
||||
"material": "black",
|
||||
"children": {
|
||||
"hip_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "hip",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"r_thigh": {
|
||||
"animation": "element.rotation.x = Math.sin(time*10)",
|
||||
"castShadow": true,
|
||||
"geometry": "thigh",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -155,12 +205,8 @@
|
||||
1
|
||||
],
|
||||
"children": {
|
||||
"r_thigh_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "thigh",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"r_leg": {
|
||||
"castShadow": true,
|
||||
"geometry": "leg",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -174,37 +220,23 @@
|
||||
-90
|
||||
],
|
||||
"children": {
|
||||
"r_leg_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "leg",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"r_feet": {
|
||||
"castShadow": true,
|
||||
"geometry": "feet",
|
||||
"material": "black",
|
||||
"position": [
|
||||
0,
|
||||
-5.75,
|
||||
1.125
|
||||
],
|
||||
"scale": [
|
||||
1.00001,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"children": {
|
||||
"r_feet_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "feet",
|
||||
"material": "white_frame"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"l_thigh": {
|
||||
"animation": "element.rotation.x = -Math.sin(time*10)",
|
||||
"castShadow": true,
|
||||
"geometry": "thigh",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -223,12 +255,8 @@
|
||||
1
|
||||
],
|
||||
"children": {
|
||||
"l_thigh_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "thigh",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"l_leg": {
|
||||
"castShadow": true,
|
||||
"geometry": "leg",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -242,31 +270,15 @@
|
||||
-90
|
||||
],
|
||||
"children": {
|
||||
"l_leg_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "leg",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"l_feet": {
|
||||
"castShadow": true,
|
||||
"geometry": "feet",
|
||||
"material": "black",
|
||||
"position": [
|
||||
0,
|
||||
-5.75,
|
||||
1.125
|
||||
],
|
||||
"scale": [
|
||||
1.00001,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"children": {
|
||||
"l_feet_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "feet",
|
||||
"material": "white_frame"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -276,6 +288,8 @@
|
||||
"type": "empty",
|
||||
"children": {
|
||||
"r_shoulder": {
|
||||
"animation": "element.rotation.x = -Math.sin(time*10)",
|
||||
"castShadow": true,
|
||||
"geometry": "arm_joint",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -289,12 +303,8 @@
|
||||
-20
|
||||
],
|
||||
"children": {
|
||||
"r_shoulder_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "arm_joint",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"r_upper_arm": {
|
||||
"castShadow": true,
|
||||
"geometry": "arm",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -302,18 +312,9 @@
|
||||
-2.75,
|
||||
0
|
||||
],
|
||||
"scale": [
|
||||
1.00001,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"children": {
|
||||
"r_upper_arm_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "arm",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"r_elbow": {
|
||||
"castShadow": true,
|
||||
"geometry": "arm_joint",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -327,12 +328,8 @@
|
||||
0
|
||||
],
|
||||
"children": {
|
||||
"r_elbow_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "arm_joint",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"r_lower_arm": {
|
||||
"castShadow": true,
|
||||
"geometry": "arm",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -340,17 +337,7 @@
|
||||
-2.75,
|
||||
0
|
||||
],
|
||||
"scale": [
|
||||
1.00001,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"children": {
|
||||
"r_lower_arm_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "arm",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"r_wrist_helper": {
|
||||
"type": "empty",
|
||||
"position": [
|
||||
@ -358,13 +345,9 @@
|
||||
-3,
|
||||
0
|
||||
],
|
||||
"scale": [
|
||||
1.00001,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"children": {
|
||||
"r_hand": {
|
||||
"castShadow": true,
|
||||
"geometry": "hand",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -381,35 +364,17 @@
|
||||
1,
|
||||
1,
|
||||
9
|
||||
],
|
||||
"children": {
|
||||
"r_hand_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "hand",
|
||||
"material": "white_frame"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"r_wrist": {
|
||||
"castShadow": true,
|
||||
"geometry": "arm",
|
||||
"material": "black",
|
||||
"position": [
|
||||
0.00001,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"scale": [
|
||||
0.5,
|
||||
0.25,
|
||||
0.5
|
||||
],
|
||||
"children": {
|
||||
"r_wrist_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "arm",
|
||||
"material": "white_frame"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -422,6 +387,8 @@
|
||||
}
|
||||
},
|
||||
"l_shoulder": {
|
||||
"animation": "element.rotation.x = Math.sin(time*10)",
|
||||
"castShadow": true,
|
||||
"geometry": "arm_joint",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -435,12 +402,8 @@
|
||||
20
|
||||
],
|
||||
"children": {
|
||||
"l_shoudler_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "arm_joint",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"l_upper_arm": {
|
||||
"castShadow": true,
|
||||
"geometry": "arm",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -448,18 +411,9 @@
|
||||
-2.75,
|
||||
0
|
||||
],
|
||||
"scale": [
|
||||
1.00001,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"children": {
|
||||
"l_upper_arm_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "arm",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"l_elbow": {
|
||||
"castShadow": true,
|
||||
"geometry": "arm_joint",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -473,12 +427,8 @@
|
||||
0
|
||||
],
|
||||
"children": {
|
||||
"l_elbow_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "arm_joint",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"l_lower_arm": {
|
||||
"castShadow": true,
|
||||
"geometry": "arm",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -486,17 +436,7 @@
|
||||
-2.75,
|
||||
0
|
||||
],
|
||||
"scale": [
|
||||
1.00001,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"children": {
|
||||
"l_lower_arm_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "arm",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"r_wrist_helper": {
|
||||
"type": "empty",
|
||||
"position": [
|
||||
@ -504,13 +444,9 @@
|
||||
-3,
|
||||
0
|
||||
],
|
||||
"scale": [
|
||||
1.00001,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"children": {
|
||||
"l_hand": {
|
||||
"castShadow": true,
|
||||
"geometry": "hand",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -527,35 +463,17 @@
|
||||
1,
|
||||
1,
|
||||
9
|
||||
],
|
||||
"children": {
|
||||
"l_hand_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "hand",
|
||||
"material": "white_frame"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"l_wrist": {
|
||||
"castShadow": true,
|
||||
"geometry": "arm",
|
||||
"material": "black",
|
||||
"position": [
|
||||
0.00001,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"scale": [
|
||||
0.5,
|
||||
0.25,
|
||||
0.5
|
||||
],
|
||||
"children": {
|
||||
"l_wrist_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "arm",
|
||||
"material": "white_frame"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -568,6 +486,7 @@
|
||||
}
|
||||
},
|
||||
"neck": {
|
||||
"castShadow": true,
|
||||
"geometry": "neck",
|
||||
"material": "skin",
|
||||
"position": [
|
||||
@ -575,29 +494,14 @@
|
||||
19.05,
|
||||
0
|
||||
],
|
||||
"scale": [
|
||||
1.00001,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"children": {
|
||||
"neck_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "neck",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"head": {
|
||||
"castShadow": true,
|
||||
"geometry": "head",
|
||||
"material": "skin",
|
||||
"children": {
|
||||
"head_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "head",
|
||||
"material": "white_frame"
|
||||
}
|
||||
}
|
||||
"material": "skin"
|
||||
},
|
||||
"chin": {
|
||||
"castShadow": true,
|
||||
"geometry": "head_border",
|
||||
"material": "skin",
|
||||
"position": [
|
||||
@ -611,35 +515,20 @@
|
||||
0
|
||||
],
|
||||
"children": {
|
||||
"chin_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "head_border",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"head_cap_bottom": {
|
||||
"castShadow": true,
|
||||
"geometry": "head_cap",
|
||||
"material": "skin",
|
||||
"position": [
|
||||
0,
|
||||
0,
|
||||
1
|
||||
],
|
||||
"scale": [
|
||||
1.00001,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"children": {
|
||||
"head_cap_bottom_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "head_cap",
|
||||
"material": "white_frame"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"scalp": {
|
||||
"castShadow": true,
|
||||
"geometry": "head_border",
|
||||
"material": "skin",
|
||||
"position": [
|
||||
@ -653,12 +542,8 @@
|
||||
0
|
||||
],
|
||||
"children": {
|
||||
"scalp_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "head_border",
|
||||
"material": "white_frame"
|
||||
},
|
||||
"head_cap_top": {
|
||||
"castShadow": true,
|
||||
"geometry": "head_cap",
|
||||
"material": "skin",
|
||||
"position": [
|
||||
@ -666,18 +551,11 @@
|
||||
0,
|
||||
-1
|
||||
],
|
||||
"scale": [
|
||||
1.00001,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"children": {
|
||||
"head_cap_top_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "head_cap",
|
||||
"material": "white_frame"
|
||||
}
|
||||
}
|
||||
"rotation": [
|
||||
0,
|
||||
180,
|
||||
0
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -692,6 +570,7 @@
|
||||
],
|
||||
"children": {
|
||||
"body": {
|
||||
"castShadow": true,
|
||||
"geometry": "body",
|
||||
"material": "black",
|
||||
"position": [
|
||||
@ -703,18 +582,156 @@
|
||||
0,
|
||||
45,
|
||||
0
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"ground": {
|
||||
"animation": "element.material.map.offset.y -= delta",
|
||||
"geometry": "ground",
|
||||
"material": "ground",
|
||||
"rotation": [
|
||||
-90,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"position": [
|
||||
0,
|
||||
-14,
|
||||
0
|
||||
],
|
||||
"receiveShadow": true
|
||||
},
|
||||
"targets": {
|
||||
"children": {
|
||||
"body_wireframe": {
|
||||
"type": "LineSegments",
|
||||
"geometry": "body",
|
||||
"material": "white_frame"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
"backlight_tagret": {
|
||||
"type": "AxesHelper",
|
||||
"position": [
|
||||
0,
|
||||
10,
|
||||
10
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"moon": {
|
||||
"geometry": "ground",
|
||||
"material": "moon",
|
||||
"scale": [
|
||||
0.7,
|
||||
0.7,
|
||||
0.7
|
||||
],
|
||||
"position": [
|
||||
300,
|
||||
300,
|
||||
-300
|
||||
],
|
||||
"rotation": [
|
||||
45, -45, 0
|
||||
]
|
||||
},
|
||||
"lights": {
|
||||
"children": {
|
||||
"front_light": {
|
||||
"type": "SpotLight",
|
||||
"position": [
|
||||
0,
|
||||
-13,
|
||||
30
|
||||
],
|
||||
"intensity": 10000,
|
||||
"target": "chin",
|
||||
"color": "rgb(150, 0, 0)"
|
||||
},
|
||||
"front_light_helper": {
|
||||
"type": "SpotLightHelper",
|
||||
"target": "front_light"
|
||||
},
|
||||
"right_backlight": {
|
||||
"type": "DirectionalLight",
|
||||
"target": "backlight_tagret",
|
||||
"position": [
|
||||
50,
|
||||
30,
|
||||
-5
|
||||
],
|
||||
"color": "rgb(252, 132, 3)",
|
||||
"castShadow": true
|
||||
},
|
||||
"right_backlight_helper": {
|
||||
"type": "DirectionalLightHelper",
|
||||
"target": "right_backlight"
|
||||
},
|
||||
"left_backlight": {
|
||||
"type": "DirectionalLight",
|
||||
"target": "backlight_tagret",
|
||||
"position": [
|
||||
-50,
|
||||
30,
|
||||
-5
|
||||
],
|
||||
"color": "rgb(3, 15, 252)",
|
||||
"castShadow": true
|
||||
},
|
||||
"left_backlight_helper": {
|
||||
"type": "DirectionalLightHelper",
|
||||
"target": "left_backlight"
|
||||
},
|
||||
"ambient": {
|
||||
"type": "AmbientLight",
|
||||
"intensity": 0.3
|
||||
},
|
||||
"right_pointlight": {
|
||||
"type": "PointLight",
|
||||
"position": [
|
||||
20,
|
||||
10,
|
||||
-30
|
||||
],
|
||||
"color": "orange",
|
||||
"intensity": 10000
|
||||
},
|
||||
"right_pointlight_helper": {
|
||||
"type": "PointLightHelper",
|
||||
"target": "right_pointlight"
|
||||
},
|
||||
"left_pointlight": {
|
||||
"type": "PointLight",
|
||||
"position": [
|
||||
-20,
|
||||
10,
|
||||
-30
|
||||
],
|
||||
"color": "darkblue",
|
||||
"intensity": 10000
|
||||
},
|
||||
"left_pointlight_helper": {
|
||||
"type": "PointLightHelper",
|
||||
"target": "left_pointlight"
|
||||
},
|
||||
"batlight": {
|
||||
"type": "SpotLight",
|
||||
"position": [
|
||||
0,
|
||||
80,
|
||||
50
|
||||
],
|
||||
"angle": 20,
|
||||
"intensity": 5000000,
|
||||
"color": "rgb(195, 163, 33)",
|
||||
"castShadow": true,
|
||||
"target": "batman_logo"
|
||||
},
|
||||
"batlight_helper": {
|
||||
"type": "SpotLightHelper",
|
||||
"target": "batlight"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
BIN
textures/moon.jpg
Normal file
BIN
textures/moon.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.0 MiB |
BIN
textures/mud.jpg
Normal file
BIN
textures/mud.jpg
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