65 lines
1.3 KiB
JavaScript
65 lines
1.3 KiB
JavaScript
const apiBase = "http://localhost:8080";
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var tiles = [];
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var color = {
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r: 0,
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g: 0,
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b: 0
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};
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async function getInfo() {
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let response = await fetch(`${apiBase}/info`);
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return await response.json();
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}
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async function setPixel(canvas, ctx, x, y, c) {
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let bounds = canvas.getBoundingClientRect();
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x = x - bounds.left;
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y = y - bounds.top;
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try {
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await fetch(`${apiBase}/set`, {
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method: "POST",
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headers: {
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'Content-Type': 'application/json'
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},
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body: JSON.stringify({
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x: x,
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y: y,
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r: c.r,
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g: c.g,
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b: c.b
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})
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});
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ctx.fillStyle = `rgb(${c.r}, ${c.g}, ${c.b})`;
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ctx.fillRect(x, y, 1, 1);
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} catch {
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alert(`failed to set pixel at ${x}-${y} to ${c}`);
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}
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}
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function init(info, ctx) {
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for (let y = 0; y < info.canvasSize; y++) {
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tiles.push([]);
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for (let x = 0; x < info.canvasSize; x++) {
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let tile = new Image();
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tile.onload = () => ctx.drawImage(tile, x * info.tileSize, y * info.tileSize);
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tile.src = `${apiBase}/tile?x=${x}&y=${y}`;
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tiles[y].push(tile);
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}
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}
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}
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async function main() {
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let info = await getInfo();
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console.log(info);
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let canvas = document.getElementById("place");
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let ctx = canvas.getContext("2d");
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init(info, ctx);
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canvas.onclick = e => setPixel(canvas, ctx, e.clientX, e.clientY, color);
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}
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main(); |