63 lines
1.2 KiB
Go
63 lines
1.2 KiB
Go
package main
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import (
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"fmt"
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"os"
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"git.tek.govt.hu/dowerx/opengl-deferred/types/shader"
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"github.com/go-gl/gl/v4.6-core/gl"
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"github.com/go-gl/glfw/v3.3/glfw"
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)
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const (
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WIDTH = 640
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HEIGHT = 480
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TITLE = "opengl-deferred"
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)
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func main() {
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// init glfw
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if err := glfw.Init(); err != nil {
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panic(err)
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}
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defer glfw.Terminate()
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glfw.WindowHint(glfw.Resizable, glfw.False)
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glfw.WindowHint(glfw.ContextVersionMajor, 4)
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glfw.WindowHint(glfw.ContextVersionMinor, 6)
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glfw.WindowHint(glfw.OpenGLProfile, glfw.OpenGLCoreProfile)
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glfw.WindowHint(glfw.OpenGLForwardCompatible, glfw.True)
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window, err := glfw.CreateWindow(WIDTH, HEIGHT, TITLE, nil, nil)
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if err != nil {
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panic(err)
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}
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window.MakeContextCurrent()
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// init glow
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if err := gl.Init(); err != nil {
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panic(err)
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}
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fmt.Println("OpenGL version:", gl.GoStr(gl.GetString(gl.VERSION)))
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// load assets
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// shader
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vertexSource, err := os.ReadFile("assets/shader/deferred/deferred.vs")
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if err != nil {
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panic(err)
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}
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fragmentSource, err := os.ReadFile("assets/shader/deferred/deferred.fs")
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if err != nil {
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panic(err)
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}
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deferredShader, err := shader.New(string(vertexSource), string(fragmentSource))
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if err != nil {
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panic(err)
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}
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defer deferredShader.Delete()
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deferredShader.Use()
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}
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